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Commands

Base aliases default to /cg, /creativegates, and /creativegate (configurable via aliasesCg).

Command Description Permission
/cg Base command / help creativegates.cg
/cg inspect [page] Inspect the gate you are looking at creativegates.cg.inspect
/cg manage [gate] [page] Open manage UI for the looked-at gate (or by id) creativegates.cg.manage
/cg tool [on\|off] Toggle whether inspect/manage item tools work for you creativegates.cg.tool
/cg override [on\|off] Toggle override mode (manage others' gates, bypasses) creativegates.cg.override
/cg world World management creativegates.cg.world
/cg world list List gate counts per world creativegates.cg.world.list
/cg world delete <world> Delete all gates in a world creativegates.cg.world.delete
/cg config Edit configuration in-game (advanced) creativegates.cg.config
/cg version Show plugin version creativegates.cg.version

Player workflows (tools)

Players can use tools to perform most CreativeGates actions (no commands needed). Defaults:

Action Default item Notes
Create Clock (named) Opens fill picker when the player may choose fills
Inspect Blaze powder Same data as /cg inspect
Manage Blaze rod Same as /cg manage - settings + optional fill change

/cg tool disables the item tools for that player; /cg inspect and /cg manage still work if they have permission.

Manage UI

  • Dialog (newer versions): dialog with toggles for Secret, Entry, Exit, Players, Mobs, Vehicles, and Gate Fill
  • Fallback: clickable chat table (same settings)

Currently, only the gate creator can manage, unless the player has override mode or creativegates.cg.override.bypass.

Override mode

/cg override lets staff manage and inspect secret gates they do not own. While overriding (or with bypass), they can also:

  • Create in worlds listed in gateCreationDisabledWorlds
  • Skip required frame materials (blocksrequired)

See Permissions.